Published: 3:52PM Friday November 27, 2009
Source: Reuters
Source: Close UpForensic scientists from the ESR are more than happy to ride on the back of the public awareness from the tv show
In hit TV crime drama show C.S.I.: Crime Scene Investigation,
and its two spin-offs, the criminologists use the latest technology
to solve grisly murders and other crimes.
Soon, real criminal investigation teams will be using videogame
technology to help forensic scientists collaborate virtually to
re-create what happened at the scene of the crime.
"The problem is that while there have been major advancements in
the field of forensic science technology, how investigative teams
come together to collaborate has not changed over the years," said
Dr Mitzi Montoya, Zelnak Professor of Marketing and Innovation
Management at North Carolina State University (NC State).
NC State recently received a $1.9 million grant from the National
Science Foundation's Cyber-Enabled Discovery and Innovation (CDI)
program to help lay a foundation that promotes greater
collaboration in the field of forensic science - a platform they
call IC-CRIME (interdisciplinary, cyber-enabled crime
reconstruction through innovative methodology and
engagement).
The IC-CRIME platform will employ the latest in 3-D laser scanning
technologies and run on the Unity game engine technology, which
powers over 50 commercial games like Fall Fusion and VooDude.
The laser scanner technology, developed by Research Triangle Park
company 3rdTech, will allow investigators to accurately record room
and object dimensions, as well as the placement of every piece of
evidence in a crime scene.
Gaming to crime
The scanners can capture millions of data points at a crime scene
within a few minutes and recreate highly detailed virtual crime
scenes.
"The game world will be embedded within a webpage also containing
data in the form of text and 2D graphics," said Dr Michael Young,
associate professor of computer science and an expert in serious
gaming at NC State.
"We'll be building an easy-to-use interface on top of the game
environment that will allow CSIs and other investigators to link
locations in the crime scene to external sources of data, such as
hair and fibre databases, finger print images and investigator
notes."
Young said the simple interface will also allow users to create
scripts, or virtual scenarios, for "what if" animations.
This will allow in-game computer characters to act out different
variations of the crime, allowing users to share hypotheses about
the crime with other investigators and juries within the game
world.
"Game technology allows us as developers to create highly
interactive and adaptable virtual environments," said Young.
"The game world will support multiple concurrent users, allowing
several CSIs to interact with each other while exploring the
virtual crime scene."
Dr David Hinks, professor of polymer and colour chemistry at NC
State, sees this new technology connecting the world of forensic
science.
"We envision that experts from around the globe could be brought
virtually into a scene and will be able to collaborate with diverse
teams effectively," said Hinks, whose NCSU forensics department has
aided North Carolina law enforcement agencies in over 50 homicides
over the past four years.
"This global collaboration could occur within hours not days, weeks
or months, and will reduce the need for travel," added Hinks.
"Also, most crime investigations are highly time-sensitive and
memories of witnesses fade rapidly with time."
IC-CRIME should be ready to enter the field within three years.
But North Carolina law enforcement agencies, who will
collaborate with NC State throughout this project, will have access
to prototype technology in the second and third year of this
development cycle to help with system assessment and
validation.
"We anticipate this will be an on-going project that evolves over
many years and could expand into substantial K-20 educational
platforms for young scientists and engineers," said Young.
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