Published: 7:54PM Wednesday November 04, 2009
Source: Reuters
Source:
China's Culture Ministry has accused the publishing watchdog of
abusing its authority by threatening access to the popular online
game, World of Warcraft, stoking bureaucratic rivalry over control
of the internet.
The ministry scolded the General Administration of Press and
Publication (GAPP), which had told Chinese online game firm
NetEase.com not to operate the latest version of Activision
Blizzard's World of Warcraft, the Chinese-language Economic
Information Daily said.
NetEase has said it is examining the demand.
The rare public turf war between the two agencies has exposed the
tricky regulatory undergrowth that Internet companies must navigate
in China.
"This just highlights the overall risks of investing in China,
given that the Internet is a new industry and China itself is an
emerging economy," said Dick Wei, an analyst with JP Morgan in Hong
Kong.
China's Communist Party leadership has demanded tighter control
over the Internet and online gaming, worried about images and words
it sees as pornographic, unhealthy or subversive.
Government agencies have in turn been eager to enforce those
demands, and competed to stake out control of the potentially
lucrative and prestigious sector, and reap the regulatory
fees.
"The Ministry of Culture believes the notice from the General
Administration of Press and Publication does not conform to the
relevant regulations, and clearly oversteps its authority," said Li
Xiong, a Ministry of Culture (MOC) official in charge of market
affairs, according to the Economic Information Daily.
"As long as they're online, these online games and publications are
fully subject to administration by the MOC," he said, according to
the China Daily.
Li said the Communist Party propaganda department, which controls
cultural life, had in March given the Culture Ministry control over
online games, according to the Chinese-language International
Finance News.
Li's unyielding comments suggested the bureaucratic war over
Warcraft, a role-playing game in which subscribers complete quests,
slay monsters and fight each other, may not end quickly.
Access in China to the game has not yet been affected for those who
have already paid for a subscription.
Gamers at an Internet cafe in Beijing said they yearned for the
power tussle to end. If access to the game were blocked, gamers
said they would consider moving to servers outside China, shelling
out the extra expense of a new subscription.
"The only thing I want to say is I'm grieved," said Chen, a man in
his mid-twenties who only gave his surname to Reuters.
"Why does such a good game have so many troubles in China when it's
running peacefully in other parts of the world?"
Atul Bagga, an analyst with ThinkEquity, said that if World of
Warcraft were disrupted for two months in China, he would lower his
NetEase Q4 revenue and earnings per share estimates by $69 million
and $0.09.
Bagga said such a shutdown would cause him to adjust estimates of
Activision Blizzard Q4 revenue and EPS estimates by $20-25 million
and $0.12.
In October, GAPP banned many forms of foreign investment into the
country's online games industry, expected to grow 30-50 percent
this year to up to $5.5 billion.
NetEase said on Monday that the GAPP halted and returned its
application to operate the latest version of World of Warcraft game
due to gross violations of regulations.
GAPP posted a statement on its website demanding that NetEase also
suspend charging users to play the game, and disallow new account
registrations, NetEase said.
The move against Warcraft put the recently relaunched popular
title's future under a cloud in China, and weighed down NetEase and
Activision Blizzard shares.
A spokesman at GAPP said he could not immediately answer questions
about the case faxed by Reuters.
Bureaucratic feuding over the Internet can produce departures from
China's usually secretive, unyielding style of
government.
In late June, the Ministry of Industry and Information
Technology, which has also sought to assert control of Internet
content, abruptly discarded a plan to force manufacturers to bundle
internet filtering software with personal computers sold in the
country.
The Green Dam plan, which officials said was to stamp out Internet
pornography, was to start from July 1, but it was assailed by
critics of censorship, industry groups and Washington officials as
politically intrusive, technically ineffective and commercially
unfair.
China's government was "in general very supportive of the game
industry, providing tax breaks and such," said Wei, the
analyst.
But in comments published, China's top police official said the
Internet remained a worry.
"The internet is growing at a breakneck pace, there are many weak
links in social regulation, and protecting social stability faces
unprecedented circumstances and challenges," Meng Jianzhu, the
Minister for Public Security, was quoted as saying by the China
Police Dail
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